package Game;

public abstract class Player {
	protected int color;
	protected boolean gameOver=false;
	public Player() {
		
	}
	
	public abstract OneStep getNextStep() ;
		
	public int getColor() {
		return color;
	}
	
	public void setGameOver() {
		gameOver=true;
	}
	
	public abstract void notifyPlayer(int turnColor);
}
